This article is going to be taking a very in-depth look at that aged classic from SEGA, "Sonic CD". Initially released on the, "Sega CD", which as SEGA's disc add on for their 16 bit Genesis console, this game is a favorite among many gamers all over the globe. Many people that never really favored the company as a developer of software will admit to enjoying a good game of Sonic behind closed doors. While initially only available for SEGA CD, this title has also been released for PC, and even Nintendo's pre-Wii effort, "Game Cube". Even a version of this title has been ported over to android for play on cellphones and tablets! There are a number of reasons why this title has enjoyed so much success on so many formats.
First Glance At Sonic CD!
At first glance, the look of the game is very similar to the look of the original, 16 bit Sonic title. One noticeable difference is the level of extra detail and vivid color that only a game stored on a digital disk could be capable of. The details present in the animation are also more appealing to the eye; again this is due to the additional amount of storage that a CD-ROM disc is capable of. The look isn't beyond 16 bit, it is simply 16 bit with more storage capacity. The look of this title truly is 16 bit taken to its very limit. When initially released on the Genesis's disc drive, the look of this particular title was blowing the minds of many gamers! Newer gamers might consider Sonic CD to be dated, however it is the most state of the art that 16 bit was capable of at the time.
In many ways this game is similar to the original Sonic for Genesis. This title, once again, resembles the first Sonic effort in the way that it plays however there are additional game play moves that the player is capable of. There is, of particular importance to mention, the addition of the "spin dash" and also the "super peal out". These two moves compliment the simplistic formula that was established in Sonic part 1. The notion of rings is still the same in this title. A player has to collect and also keep rings. If a player comes into contact with a baddie then immediately collecting as many spilled rings as possible is within the player's best interest if he or she does not want to lose a life.
As with the original Sonic game, any player that is able to maintain at least 50 of Sonic's rings at the end of any act will have the opportunity to grab a giant ring that will take them to a bonus level. These bonus levels are very similar to the bonus levels of the original Sonic title which were a favorite amongst classic gamers. The bonus rings in this version take place on the familiar three-dimensional plane that players must cleverly navigate through.
Our Take On Sonic CD!
No matter which format a player utilizes, the controls on Sonic CD are very simple. This game, much like Sonic part 1, is a title that is easy to learn yet difficult to master. Players that enjoy two dimensional side-scrollers will like the very fast paced nature of a Sonic game. It is the fast paced nature of the original Sonic that likely sparked the title into a successful franchise. Most players were used to side-scrolling while solving puzzles however many of them had never before tried anything as fast as Sonic. Players that are trying this title for the first time will likely warmly embrace the fast-paced mascot that stood for everything that the power house "Genesis" was to a generation who was going beyond 8 bit graphics for the first time!
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